Close

Results 1 to 7 of 7
  1. #1
    DF VIP Member -AMO-'s Avatar
    Join Date
    Jan 2003
    Location
    London
    Posts
    2,329
    Thanks
    31
    Thanked:        1
    Karma Level
    468

    Attention Gears Of War 2 - Video of New Graphics Capabilities with Unreal Engine 3!

    Check out this amazing video just published today which demonstrates the updated unreal engine 3 being used for GOW 2. Loving the hundreds of locusts running together and soft body physics!

    Video
    http://uk.gamespot.com/video/938611/...ideoplayerpop?

    Article
    SAN FRANCISCO--Nothing says "Game Developers Conference 2008" quite like an updated Unreal engine demo from Gears of War developer Epic. We took the opportunity to sit in and get a more in-depth look at the Unreal Engine 3 technology that was showcased at the Microsoft keynote address earlier today. This included an impressive facial animation demo featuring an excitable bald-headed character with highly expressive features, as well as the "fracture" demo running in Epic's editing tools in a level surreptitiously named "Gears of War 2," though Epic vice president Mark Rein quickly pointed out that "none of these demos are Gears of War 2, [Epic is] not showing that."

    Unreal Gears 1,000 locust march on-screen in this impressive tech demo.
    Watch | Download The fracture demonstration showed Gears of War's Marcus Fenix running through a stony corridor and blasting the nearby walls and pillars into rubble. Developer Alan Willard explained that the engine supported the ability to model seemingly intact walls and structures as a series of pieced-together fragments, and was capable of immediately rendering different versions of the same pillar--either fully built, partially destroyed, or stripped down to the concrete and rebar center.

    The engine's updated ability to deform surfaces was also shown in a brief water demo, which showed Marcus Fenix running through a pool of waist-high water in a ruined city, distorting the surface with believable ripples while also dynamically altering the normal-maps of the water's surface. Fenix then exited the shallow pool and headed near a railed-off section of seaside sprawl, and fired a few rounds into the water to kick up some ripples. Willard then used the editor to toss a massive concrete pillar into the drink, which created an appropriately large splash whose ripples realistically interacted with those from Fenix's gunfire, first overpowering them entirely, then dispersing in different directions as the aftershocks from the ripples subsided.

    The demo then switched to two other impressive technical features, crowd generation and soft-body modeling. The first demo showed a horde of alien marauders thundering down an abandoned street--according to Willard, the engine is currently capable of displaying about 1,000 of these fully-modeled monsters onscreen, and, as we saw, is also fully capable of continuously having these characters come pouring onto the screen once the previous ones have left sight, since the engine instantly reclaims the hardware memory spent to render the last group of characters as soon as they disappear from sight.

    Willard then switched to a demonstration of the engine's soft-body physics, in which Fenix walked down a corridor and fired a few rounds at a fleshy, jelly-like cube that came tumbling down a ramp, bouncing and deforming along the way and reacting realistically to repeated gunfire. Willard also turned and fired a few rounds at a silvery blob that was supposed to be liquid mercury, which also bobbled and rolled when pushed and fired at. Both soft objects were also "sticky" and realistically stuck to Fenix's model, getting pulled in the direction of Fenix's legs while the surfaces deformed appropriately.

    Epic capped the demo with a presentation for a new Unreal-powered product that seemed, according to Rein, "entirely different than you'd expect to see [the] Unreal [engine] in." The product was an online social networking client from Korean-based startup Nurien Software called MStar. This unusual product features highly detailed 3D models as customizable avatars (which can have different facial expressions, hairstyles, and many different articles of clothing) that can have their own "rooms," which act as, according to Nurien's Taehoon Kim, "like 3D versions of MySpace," where users can store photos and videos, but which can also be furnished and can serve as places for online friends to visit.

    MStar also includes a built-in dancing rhythm mini-game, as well as a game-show style trivia mini-game called "QuizStar," and an interactive fashion-modeling mini-game called "Runway," that will apparently let users make their avatars be runway models--the winners of the fashion competition will be decided by online votes.


    Source: http://uk.gamespot.com/xbox360/actio...yadded;title;1
    If Circles were Squares and the Sea was the Sky...

  2. #2
    DF VIP Member crazyal's Avatar
    Join Date
    May 2002
    Location
    Okinawa
    Posts
    4,214
    Thanks
    345
    Thanked:        468
    Karma Level
    535

    Default Re: Gears Of War 2 - Video of New Graphics Capabilities with Unreal Engine 3!

    Utterly brilliant, my fave is the destructible scenery. I've waited for a game that allows you to pretty much blow everything up on a map. COD4 should have had this feature considering how much firepower you have in the game.

    Cheers -AMO-, superb post.
    360 Gamertag: crazyai
    PSN Gamertag: psxgalaxy
    IM me at pushme.to

  3. #3
    DF VIP Member
    willp2003's Avatar
    Join Date
    Aug 2005
    Location
    my place
    Posts
    3,794
    Thanks
    7
    Thanked:        16
    Karma Level
    522

    Default Re: Gears Of War 2 - Video of New Graphics Capabilities with Unreal Engine 3!

    that looks quality - the water effects are amazing, and the destructable scenery.
    things are looking good for the future

  4. #4
    DF Super Moderator
    evilsatan's Avatar
    Join Date
    Jul 2004
    Location
    Essex
    Posts
    20,080
    Thanks
    1,105
    Thanked:        3,242
    Karma Level
    1542

    Default Re: Gears Of War 2 - Video of New Graphics Capabilities with Unreal Engine 3!

    This is taking forever to load up! Can't wait to see what they have developed though.


  5. #5
    DF VIP Member Booyakasha's Avatar
    Join Date
    Jan 2001
    Location
    Scouse Land
    Posts
    2,251
    Thanks
    17
    Thanked:        0
    Karma Level
    453

    Default Re: Gears Of War 2 - Video of New Graphics Capabilities with Unreal Engine 3!

    Already been posted 14 hours ago.

    http://digital-forums.com/showpost.p...55&postcount=3
    You Failed To Maintain Your Weapon

  6. #6
    DF VIP Member -AMO-'s Avatar
    Join Date
    Jan 2003
    Location
    London
    Posts
    2,329
    Thanks
    31
    Thanked:        1
    Karma Level
    468

    Default Re: Gears Of War 2 - Video of New Graphics Capabilities with Unreal Engine 3!

    Quote Originally Posted by Booyakasha View Post
    Sorry, didn't see that one. Titles not very clear.

    Besides, theres the addition of the article and source here.
    If Circles were Squares and the Sea was the Sky...

  7. #7
    DF VIP Member jojomuniandy's Avatar
    Join Date
    Dec 2002
    Location
    newcastle
    Posts
    372
    Thanks
    0
    Thanked:        0
    Karma Level
    286

    Default Re: Gears Of War 2 - Video of New Graphics Capabilities with Unreal Engine 3!

    I'm always rather sceptical about Unreal engine techdemos, look for the old techdemos from when they first announced UE3. They look way better than any of the released games so far. Eventually they get to the stage where they've gotta start chopping features to get the game running decently. Remember there's a lot more happening in a game than just graphics.

    Nice eye candy though I do hope they get their act together. Even if half these features make it through, the end result will be brilliant

Similar Threads

  1. video scanner info 2.4ghz
    By manic in forum Home Audio/Video, Electronic Toys & Gadgets
    Replies: 6
    Last Post: 6th May 2004, 02:05 PM
  2. Channel4 to release BB3 porn video?
    By Baldrick in forum TV Talk
    Replies: 8
    Last Post: 25th September 2002, 02:50 AM
  3. Replies: 1
    Last Post: 12th September 2002, 04:30 AM
  4. Ikaruga (JAP) PAL 2 NTSC Video Mode Fix
    By Mookie in forum Old Skool Gaming & Retro
    Replies: 12
    Last Post: 8th September 2002, 12:05 PM
  5. Slow graphics with XP
    By dave.king in forum PC Problems
    Replies: 2
    Last Post: 6th September 2002, 02:10 AM

Social Networking Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •