The Thing

Thread: The Thing

  1. fe_man2000's Avatar

    fe_man2000 said:

    Default The Thing

    I know there is an Xbox release of this knocking about but has anyone seen the PC one yet ?
    I dont want links, just confirmation that it exists, and opinions if you have played it.

  2. Sarge69's Avatar

    Sarge69 said:

    Default Yepp

    It has been out for the PC for some time now... havent played it yet, but when I get the time will get you deets on it, lol...

    Neverwinternight has kept me occupied for some time now, not forgetting the RTCW, lol...

    But heres some info on the Thing :

    After the enigmatic deaths of an American scientific expedition in the

    uncharted and frozen wastelands of the Antarctic, a military rescue team is

    sent to investigate their deaths. Within these inhospitable surroundings the

    team encounters a strange shape-shifting alien life-form that assumes the

    appearance of people that it kills.

    The Thing brings fear and suspense to unimaginable levels, with a compelling

    plot and unique gameplay elements based upon action, evasion, trust and fear.

    Forget everything you ever learned about obliterating alien species simply

    with a barrage of violent ammunition - this monster is difficult to see,

    hard to kill, and seemingly impossible to evade.

    And when you actually see it, it's often too late...

    - Taking place shortly after the events seen in the 1982 film - The Thing

    takes us back to the Antarctic base and familiar locals from the film for

    a terrifying, new chapter of isolation and paranoia.

    - Advanced trust/fear interface adds a new dimension to the genre - How you

    influence non-player characters (NPCs) psychological state determines

    whether or not these characters will cooperate with you. Amazing lighting,

    weather and particle effects complemented by subtle sound cues and scripted

    events create a new level of suspense and terror.

    - Unique combat system that allows weapons to be customized and scratch built

    in many cases.

    - Puzzle Solving can be accomplished by a multitude of scenarios - there is

    never just one way to accomplish an objective.

    - Varied pace of gameplay throughout the game, blending action, puzzles,

    horror and human interaction.
    Sounds like fun

    "Need to have 48 hours in a day, lol..."
  3. fe_man2000's Avatar

    fe_man2000 said:


  4. fe_man2000's Avatar

    fe_man2000 said:


    finally got the Thing - pretty good, lots of atmosphere, and alot smaller than I thought - only 300meg on the CD.