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  1. #1
    DF Rookie ussi's Avatar
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    Default DAO - DAO96 => whats the difference ?

    hi all !

    can anyone tell me that ?

    thx ussi

  2. #2
    DF Member veXicate's Avatar
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    Default

    great gametopic....
    you know, this is the GAMEforum

  3. #3
    DF Rookie Status404's Avatar
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    Default stupido

    read your help files of your burning software !!

    Status404

  4. #4
    DF Member HoowahMan's Avatar
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    Default

    in other words they dont know...nor do i. So why are we posting? I dunno.

  5. #5
    DF Member veXicate's Avatar
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    cuz were bored atm... i think... i guess... i dont know

  6. #6
    DF Rookie manthi's Avatar
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    RAW-DAO 96 = 2352 bytes RAW Data + 96 Bytes P-W Subchannel Data. This is the best mode for CloneCD. It allows writing of all subchannel information, including Digital Signatures, CD-Text, ISRC, Catalog Numbers, CD+G, CD+MIDI, Gaps, Indices and Crazy TOCs.
    RAW-DAO 94 = 2352 bytes RAW Data + 94 Bytes P-W Subchannel Data. Same as RAW-DAO 96, but 2-Bytes CRC of the Q Subchannel are generated by the writer.
    RAW-DAO 16 = 2352 bytes RAW Data + 16 Bytes P-Q Subchannel Data. This is the second best mode for CloneCD. It allows writing of most subchannel information, including most Digital Signatures, ISRC, Catalog Numbers, Gaps, Indices and Crazy TOCs. 2-Bytes CRC of the Q Subchannel are generated by the writer.
    RAW-SAO = 2352 bytes RAW Data. This is the third best mode for CloneCD. Feature support is drive dependend. ISRC, Catalog Numbers and Indices can be written. Usually CD-Text, CD+G and CD+MIDI can be written as well. Crazy TOCs and Digital Signatures can't be written in this mode.
    SAO = 2352 bytes error corrected Data. This is the worst mode for CloneCD. Writing of ISRC, Catalog Numbers, Indices and usually CD-Text is supported.

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