Hey all .. new member here !!
I have a question thats been irking me all night ..
Im writing a video capture proggy, using the vfw interface ... specifically: capCaptureSequenceNoFile
well this calls a callback with a structure VIDEOHDR with a data member - lpData .. a locked data buffer, with the stream info.
problem is, while i can access the data fine etc... it quickly builds in size (720*480*3*30 frames a sec = approx 31 megs a second ..bytes a sec. ...
is there a way I can free the associated memory so it doesnt build up ?? i have used both 'delete' and 'free()' to little avail ...
thanks in advance (hopefully )
mondi
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