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    DF VIP Member Anakin's Avatar
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    Default KOTOR 2 - start a new game with Lightsabers and all Jedi Robes

    I created a mod that allows you to have all Robes and various non-upgraded lightsabers early on at the start of the game.

    The game must be run from the Hard Drive. I know of the T3 bug, but before you use T3 to operate the computer, save the game and reload using your DVD disc.

    Create a folder in your KOTOR2 root called Override. Unzip the file kotor2.rar Right click and save as, copy all the UTI, 2DA, UTP file(s) to directory to the override folder. You may need to use a non-modified "swdirsXbox.ini"

    Load up the KOTOR2 and start a new game, select custom character and for attributes and skills use "Recommended" (Y) button. You should now have 35 for each attribute, hit A, and do the same for your skills, you will have 4 for each, but including the bonus you will have 16 for each, not bad for a Level one Jedi.

    If you decided to manual level up the for every Level you will have two feats to add instead of 1 or 0. This is only for Jedi Classes.

    Select your feats. Now once you gain XP you will able to level up to 50 straight away, BUT DONT DO THIS, level up to maybe 15 and then auto level up to 50 once you gain your prestige class later on in the game i.e. Jedi Master, Sith Lord etc
    (Kreia will speak to you about this later on, I think its triggered once Visas speaks to Darth Nilhuis), then auto level up to 50 if you want once you get your prestige class.

    Once you have been introduced to Kreia, leave the room use the plasma torch to break the damaged door, save your game and search the corpse in front of you, you will now have every Jedi Robe available including Malaks armour and various lightsabers as well as the Viroblade.

    All robe alignments are for neutral/darkside/lightside, so if your lightside you can still wear Malaks armour.

    I created this mod today 15/01/04, so I aint had a chance to play through the complete game, but it should be fine anyway.

    Enjoy


    UPDATE
    dam ive discovered that when you search one of the bodies youre suppose to find a sonic mine which T3 can use to blow open the sealed door, but the sonic mine does not appear when you search that corpse, so before you take control of T3 you will need to break down some of the items you have found to make a sonic mine.

    The reason you need to do this is because you need a computer spike to open the fuel door at the hanger control computer and thats where the spikes are located in the sealed door.
    Last edited by Anakin; 16th January 2005 at 01:20 PM.

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