A nice release by Devotions, if only they'd labelled it Un-Signed, it probably wouldn't have been nuked! Can't see the retail being much different to this one personally.
You guys have probably played all the Taito games with emulators but for those of you that never bothered with Emus and picked up the Devotions release, I attach the fix.
The FEDX patch is for old BETA mod chip owners.
The following MOD Chips will probably require it :
Enigmah-X Beta
Enigmah-X FINAL
EVO X 2.1
EVO X 2.2
EVO X 2.3
Pandora 1
Xecutor 1
Xecutor 2
X-Tender 1.0
X-Tender 1.1
XBE Details for Taito Legends
Header Details
--------------
Base Address = 00010000
Image Date = 4315B439 (Wed Aug 31 2005 (13:44:25))
Certificate Start Address = 00000184
Coded Image Entry Point = 948A2E04
De-Coded Image Entry Point = 000FB34F (Key = Debug)
Coded Thunk Address = EFAF8F32
De-Coded Thunk Address = 001E7E60 (Key = Debug)
Debug Path Name = c:\Taito\source\Spmame\xbox\spmame\Final E\spmame.exe
Initialization Flags = 00000005
Certificate Details
-------------------
Game Title = Taito Legends
Certificate Size = 492 bytes
Creation Date = 4315B439 (Wed Aug 31 2005 (13:44:25))
Media Type = 00000207 (Unknown or Unclassified)
Game Region = 00000004 (PAL (Rest Of World))
Game Rating = FFFFFFFF (Unknown or Unclassified)
Special Checks
--------------
Special Check 1 = Failed (This can mean non retail XBE)
Special Check 2 = LAN key contains TEST so XBE is homebrew or debug
Special Check 3 = Date check has failed so XBE is homebrew or debug
If only I had time to play it, Bubble Bobble used to rock my world back when I was a kid in the Arcade, not to mention Space Invaders and Rainbow Islands... ENJOY IT!!
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