Filed under: Interviews, News
A key selling point to some people for the PS3 is the console's ability to support mods, like with Unreal Tournament 3. However, XNA group manager at Microsoft Chris Satchell thinks Sony is inviting trouble for allowing this. Specifically, if there aren't any XNA-style security measures to protect people from malicious content. You know, phallic drawings.

Well, not entirely. His argument revolves around letting people have access to writing in a game's native mode and not a controlled layer like XNA (using analogies like "writing into the metal" and "sandbox" respectively). This brings about an interesting topic, though -- will peer-reviewed downloadable content really get monitored closely enough? Legal action will be brought against major offenders, to be sure, but is there really a complete and accurate way to keep the trash in the trashcan, so to speak? Leave your thoughts!
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