I'm making an RTS game for my final year university project, and I have an issue with one part of it.
Basically, I have 2 sprites, that when clicked are highlighted. The highlighted sprite can move to any location where the user has right clicked. You can also click and drag to select multiple units. The problem I am having is that when you move the camera, the bounding box for the mouse doesn't move with it. So if I wanted to click and drag, the selection box will start somewhere else other than where I've clicked.
I've uploaded the project file. You will need XNA 3 to run it.
http://www.mediafire.com/download.php?dym2qzzmwyz
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