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  1. #1
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    DejaVu's Avatar
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    Android XBMC 12 Frodo - Beta 2 Now with Android!

    Zappy's gone Green! Android Stylee!!


    We are excited to announce Beta 2 of XBMC 12 today, as it brings with it many fixes and one long awaited major update. As you know, XBMC currently supports OSX, Linux, Windows, iOS, and the ARM-based Raspberry Pi. That’s a great list, but anyone paying attention could tell you that a massive, critical platform is still missing. Well, Scott Davilla and Cory Fields (theuni) have been working tirelessly to bring one more platform to the fold. And we’re all excited to say that we are finally ready to release the very first beta of XBMC for Android.

    To run this beta, you will need a fairly modern Android phone, tablet, or other device. We have determined that any Android device that doesn’t include the NEON extension is simply going to run too slowly to be useable. If you are uncertain whether your device is supported, feel free to visit the XBMC for Android compatibility list.

    Alternatively, you can simply install the XBMC for Android apk. If your device is not supported, XBMC will post a warning when you try to launch the app and exit out. If it is, and it isn’t included on the compatibility list, feel free to add it.


    One Android issue worth mentioning: at present XBMC is likely to load fairly slowly on the first run as it unpacks itself. This is expected behavior. After first run, it should load quite a bit faster.


    Controller Support

    Without a doubt, one of the most popular controllers for PC at present is the Xbox 360 Controller. It is invariably the most supported controller for all AAA title Windows games (along with numerous games being ported for Steam for Linux), so it was undoubtedly time for the controller to become fully plug and play compatible with XBMC. Thanks to the work of Shiretoko212, rowan.border, and all those who contributed in this thread, the previously outdated 360 keymap has been updated and dramatically improved so that now almost any 360 controller, regardless of version, should be immediately recognized by XBMC assuming a driver is in place. For those interested in using their 360 controller to control XBMC, check out this 360 button map to show what all the buttons do in XBMC.

    Audio Fixes

    Easily the number one reported issue with Beta1 was a lack of sound in Windows. This issue was relatively simply resolved by switching from WASAPI to DirectSound as the default output. Users who prefer WASAPI can still easily switch back in System->Audio Output.

    Other Fixes

    Needless to say, there were numerous other fixes, including fixes to nodes and smartplaylists, the volume range of Airtunes in Windows, a speedup of EPG data importing, solving a minor files issue, and others. To see all the changes, feel free to refer to the Beta2 Git Changelog. Additionally, there are several other issues still being worked on, and more will likely crop up during Beta testing. If you would like to report an issue, please search for the issue in our forums first and report any verified bugs in Trac.

    Conclusion

    But enough of all that. Now is the time to get to downloading.
    Let us know what you think of the changes in the comments below, or, if you like, via the donation button at the top of the page.
    And if you have any problems, don’t hesitate to post about them in our forums and report verified bugs in Trac.

    Source


    -----------------------------------------------------------------------------------------------------------
    I'm getting a bit confused where to post about XBMC these days.
    It supports so many platforms, PC Software felt right with the Android post icon.
    Direct link for XBMC Android Beta 2 will (or should) appear here shortly -
    http://mirrors.xbmc.org/releases/android/
    - DejaVu

    Last edited by DejaVu; 3rd December 2012 at 05:34 AM.

    2 Thanks given to DejaVu

    elephantsoup (9th December 2012),  Rick Sanchez (1st January 2013)  


  2. #2
    DF Super Moderator
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    Apparently, Beta 3 is only just round the corner too!

    Update 2: Users should be aware that an update to Android 4.2 appears to have temporarily broken XBMC support for all you Nexus and Cyanogenmod users (and anyone else running 4.2). Beta3 should be right around the corner, and we hope to have a fix in place by the time that rolls out.


  3. #3
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    Default XBMC 12 Frodo - Beta 2 Now with Android!

    Glad they added Xbox controller support :-)


    Sent from my iPad using Tapatalk HD

  4. #4
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    cant get the controller to work on this. do i need to pc/microsoft xbox controller or will my standard xbox 360 wired controller work?

  5. #5
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    cool will give this a try tonight
    You know he grew up as a little shitspark from the old shitflint and then he turned into a shitbonfire and driven by the winds of his monumental ignorance he turned into a raging shitfirestorm. If I get to be married to Barb I'll have total control of Sunnyvale and then I can unleash the shitnami tidal wave that will engulf Ricky and extinguish his shitflames forever. And with any luck he'll drown in the undershit of that wave. Shitwaves.

  6. #6
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    nevermind, got the controller working now :-)

  7. #7
    DF VIP Member Clubber Lang's Avatar
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    Installed it onto my S3 and Nexus 7 with Navi-X. Quality

  8. #8
    DF VIP Member Geko's Avatar
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    Any Google TV devices supported?

  9. #9
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    Default XBMC 12 Frodo - Beta 2 Now with Android!

    Beta 3 now available

    However the link doesn't appear on the download page. T download it, copy the link URL for beta 2 into your address bar, and change the 2 to a 3 and it will download. Installing now

    Sent from my iPad using Tapatalk HD

  10. #10
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    Default XBMC 12 Frodo - Beta 2 Now with Android!

    Sticking with version 11. This new version is too slow, and feels very laggy and buggy at the moment.


    Sent from my iPad using Tapatalk HD

  11. #11
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    Banged this on the HP Touchpad earlier....worked a treat streaming off the Vu+Duo, and playing media off the hard drive in the Popcornhour.

  12. #12
    DF Super Moderator
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    Quote Originally Posted by tronads View Post
    Banged this on the HP Touchpad earlier....worked a treat streaming off the Vu+Duo, and playing media off the hard drive in the Popcornhour.
    I tried this earlier today, but hangs on my HP Touchpad.

    What ROM are you running? I've recently upgraded to CM10 Preview -
    http://forum.xda-developers.com/show....php?t=1811480

    so I'm guessing it's not keen on 4.1.2 yet.


  13. #13
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    I was on CM10 preview 4, but it was just that little bit to "beta" for me, so I am now back on the 2nd December CM9 nightly with camera bolt-on (that's getting added officially this Sunday i gather).

  14. #14
    DF VIP Member Latman's Avatar
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    Default Re: XBMC 12 Frodo - Beta 2 Now with Android!

    RC1 was released the other day...looks like they are working their asses off to get this released asap.
    Tried it Galaxy Tab 2 7.0 last night and it is quite impressive.

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