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  1. #1
    DF PwNagE ant3b's Avatar
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    Rumour Xbox One more powefull then we thought?

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    I have come across this site and found it interesting. Stating Xbox one is more powerful then thought due to stacked GPU.

    Obviously they are rumours but interesting.

    What do you guys think?

  2. #2
    DF Probation Goldberg's Avatar
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    Default Re: Xbox One more powefull then we thought?

    Interesting as I was reading the opposite and how Titanfall is apparently better on a mid spec gaming rig than on the Xbox One.
    Some comparison video's on You Tube.

    I cannot post them at the moment, work block anything to do with 'Games' .....


    *EDIT*

    Here is one I found, not sure if it is the one I saw before. Clearly shows tearing on the XO version:

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    Last edited by Goldberg; 18th March 2014 at 04:33 PM.
    We all make mistakes sometimes

  3. #3
    DF Jedi akimba's Avatar
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    Default Re: Xbox One more powefull then we thought?

    I don't think you can compare Xbone to PC yet as there is no way on earth that Titanfall is using anything like the capabilities of the xbone yet.

    3rd Gen games are where the comparisons should be taken in my opinion.

    Thanks to akimba

    Robbo (19th March 2014) 


  4. #4
    DF Probation Goldberg's Avatar
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    Default Re: Xbox One more powefull then we thought?

    Simple tearing should be avoided though. You would hope patching it later would fix it.
    We all make mistakes sometimes

  5. #5
    DF Jedi braymond's Avatar
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    Default Re: Xbox One more powefull then we thought?

    I will take it with a pinch of salt . Playing titanfall on the xbone and performance is frankly poor - and can only imagine ms had a big hand in helping respawn develop their flagship title . Really hoping it gets better with a patch


    Sent from my iPhone using Tapatalk

  6. #6
    DF Probation Goldberg's Avatar
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    Default Re: Xbox One more powefull then we thought?

    What I hate is that this is now the norm.. Patching games.

    Back in the retro consoles days, you had none of this.
    We all make mistakes sometimes

  7. #7
    DF PwNagE rIKmAN's Avatar
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    Default Re: Xbox One more powefull then we thought?

    Quote Originally Posted by ant3b View Post
    What do you guys think?
    I think it doesn't matter as there isn't a game worth shit out yet anyway.

    I agree with the 3rd gen comment, give the devs time to get used to the new dev tool and architecture - then they will start pushing the boundaries.

    Thanks to rIKmAN

    ant3b (19th March 2014) 


  8. #8
    DF PiMP swiggy's Avatar
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    Default Re: Xbox One more powefull then we thought?

    Quote Originally Posted by Goldberg View Post
    What I hate is that this is now the norm.. Patching games.

    Back in the retro consoles days, you had none of this.
    You have to take into consideration the increase in data games now carry. Its inevitable over the sheer amount of information that games have today that there will be some bugs never seen till after release.

    Sent from my Nexus 4 using Tapatalk

    Thanks to swiggy

    rIKmAN (19th March 2014) 


  9. #9
    DF Moderator {{909}}'s Avatar
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    Default Re: Xbox One more powefull then we thought?

    Quote Originally Posted by ant3b View Post

    What do you guys think?
    I think its time we focused our attention on something else, with the current gen and last gen, I really cant see a massive improvement, I sort of expected this gen to handle a bit more and easily push it around at 1080p but its not even managing that.
    [Only registered and activated users can see links. ]

    2 Thanks given to {{909}}

    ant3b (19th March 2014), Robbo (21st March 2014) 


  10. #10
    DF Probation Goldberg's Avatar
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    Default Re: Xbox One more powefull then we thought?

    Quote Originally Posted by swiggy View Post
    You have to take into consideration the increase in data games now carry. Its inevitable over the sheer amount of information that games have today that there will be some bugs never seen till after release.

    Sent from my Nexus 4 using Tapatalk
    I work in software and this is a lame excuse.
    You hire more engineers and QA. This is why it costs millions to make games now.
    Plus it had a public Beta... How was it not found or reported then..
    We all make mistakes sometimes

  11. #11
    DF PiMP swiggy's Avatar
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    Default Re: Xbox One more powefull then we thought?

    I'm not trying to make excuses for them I can simply understand why it happens. I've done some software programming myself (probably not to the degree you have mine was data processing and carving).

    Sent from my Nexus 4 using Tapatalk

  12. #12
    DF Jedi littlebilly1's Avatar
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    Default Re: Xbox One more powefull then we thought?

    Quote Originally Posted by swiggy View Post
    You have to take into consideration the increase in data games now carry. Its inevitable over the sheer amount of information that games have today that there will be some bugs never seen till after release.

    Sent from my Nexus 4 using Tapatalk
    Surely that's irrelevant? Back then what seemed like a tiny amount of data by today's standards that made up the entire game, was huge! It only seems so tiny now due to the speed of advancing computing technology??

    I can't claim to know because I've only had a PC and the internet for less than 10 years (true story)


    Sent From TapaTalk


  13. #13
    DF Probation macmilm's Avatar
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    Default Re: Xbox One more powefull then we thought?

    < VIOLINS >

    When I started programming I had to worry about the 640k memory limit.... and don't get me started on Cobol ... I hated that

    < /VIOLINS >

  14. #14
    DF Jedi reverend's Avatar
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    Default Re: Xbox One more powefull then we thought?

    Quote Originally Posted by Goldberg View Post
    Back in the retro consoles days, you had none of this.
    Maybe we'd have finally gotten a decent version of ET if they had patching back in the day

  15. #15
    DF PwNagE ant3b's Avatar
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    Default Re: Xbox One more powefull then we thought?

    what do you guys think about the direct x 12 stacked gpu if its hidden in the xbox one?

  16. #16
    DF Probation Goldberg's Avatar
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    Default Re: Xbox One more powefull then we thought?

    I don't believe it can be 'hidden'. Too many sites now do teardowns of hardware. How could they miss it?
    We all make mistakes sometimes

    Thanks to Goldberg

    ant3b (19th March 2014) 


  17. #17
    DF Jedi plug1's Avatar
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    Default Re: Xbox One more powefull then we thought?

    If you look on the site the op posted , they have X-rays of the soc in the xb one, and that's where the rumour comes from .

  18. #18
    DF Probation Goldberg's Avatar
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    Default Re: Xbox One more powefull then we thought?

    Sure, but chips have to go through the FCC now, patents etc.. So when they do a tear down, they get a serial number, match it up and done.
    If they have put something in they did not declare then it could spell trouble?
    We all make mistakes sometimes

  19. #19
    DF PiMP sonysteve's Avatar
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    Default Re: Xbox One more powefull then we thought?

    This is the second time I have read about this. Two diff sources. Finger crossed its true

  20. #20
    DF Jedi braymond's Avatar
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    Default Xbox One more powefull then we thought?

    Quote Originally Posted by macmilm View Post
    < VIOLINS >

    When I started programming I had to worry about the 640k memory limit.... and don't get me started on Cobol ... I hated that

    < /VIOLINS >
    1k on my zx81. Had to learn machine code as you could only fit about 20 lines of code in it -)

    If this stacked gpu meant anything significant ms would be shouting from the rooftops about it after the panning the Xbox has had


    Sent from my iPhone using Tapatalk

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