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    DF VIP Member Bald Bouncer's Avatar
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    Default Today's Destiny Xbox update tweaks Raids, classes, weapons and the world

    Destiny is another word for "fate", and to paraphrase Sarah Connor from Terminator 2, "there's no fate but what we make... then gradually overhaul by way of downloadable updates". Yes, Bungie has once again taken a hammer and pliers to its first post-Halo shooter, tweaking the guns, missions, UI and whatever it deems necessary to ensure that you enjoy Destiny slightly more today than you did last night.

    [Only registered and activated users can see links. ]

    There's more to follow. "We're still working on a larger update which will address under-performing Exotics and overall class balance," notes a blog post. What do you think of the new patch? Any other requests? A better representation of player power during Iron Banner events, perhaps? Raid match-making? A new planet? I could go for a new planet. Something like Endor with a touch of Douglas Adams, please.

    General

    Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance


    Classes

    Titan
    Unbreakable: Fixed an issue with the perk granting more agility than intended
    Warlock
    Brimstone: Perk can now activate if player is airborne

    Weapons

    General
    Fixed some issues related to quick weapon swapping

    Auto Rifles
    Base Damage decreased by 2%
    Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
    Stability decreased by 4% - 17% (driven by stat value)

    Hand Cannons
    In-air accuracy now increased
    Scout Rifles
    Base damage increased by 6%
    Damage vs. Combatants increased by 6% - 25% (based on tier)
    Improved target acquisition, plus additional recoil tuning.

    Shotguns
    Decreased base damage at maximum range (falloff) by 20%
    Shot Package Perk now has a slightly wider cone of fire
    The Rangefinder and Shot Package perks are now mutually exclusive

    Exotic Weapons
    Vex Mythoclast - base Damage decreased by 34%
    Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)
    Pocket Infinity - enhanced Battery Perk has now been replaced with the Speed Reload Perk


    Perks

    Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
    Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed

    Activities

    Strikes
    Engram rewards from strikes now appear in the post-game Activity Summary

    Raid - Vault of Glass
    Templar Encounter
    Kill volume added to sniper platforms to prevent players from sitting on top of them
    Relic is now removed and respawned if the holder leaves the playable area

    Destinations

    The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan


    [Only registered and activated users can see links. ]

    Thanks to Bald Bouncer

    inspectercoley (15th October 2014) 


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